Wednesday, November 21, 2007


Work is still underway for the next release. More enemies, levels, and powerups have been added. The AI is being modified to properly simulate the emotions kids would experience.

There will also be additional playable characters. The experiment needs to have a control to measure EG against. The code and animation is nearly complete. We will keep the actual character a secret for now. Though the sneakier folks out there can just look in the source repository.


Monday, November 5, 2007

Holy Lack of Progress Batman!

We haven't done any development on EGv8 in quite awhile, but I have finally restarted work.

Our new artist didn't pan out, she ended up being too busy with other things to replace all the existing work. The work she did do was pretty awesome, but it doesn't match the style of the other images so we aren't adding any of it.

I have been refactoring a bunch of code to make it easier to add new things to the game. I have also been working on some super secret new enemies that I think everyone will enjoy.

Thanks to an awesome fan (yay for open source) we will be integrating joystick support in the next release. It doesn't work perfectly, but I don't have a joystick/gamepad to test with. If you want to donate one let me know.

That is all for now. Sorry for the super long wait. This project didn't die, it just went to sleep. Time to code.