Wednesday, November 21, 2007


Work is still underway for the next release. More enemies, levels, and powerups have been added. The AI is being modified to properly simulate the emotions kids would experience.

There will also be additional playable characters. The experiment needs to have a control to measure EG against. The code and animation is nearly complete. We will keep the actual character a secret for now. Though the sneakier folks out there can just look in the source repository.


Monday, November 5, 2007

Holy Lack of Progress Batman!

We haven't done any development on EGv8 in quite awhile, but I have finally restarted work.

Our new artist didn't pan out, she ended up being too busy with other things to replace all the existing work. The work she did do was pretty awesome, but it doesn't match the style of the other images so we aren't adding any of it.

I have been refactoring a bunch of code to make it easier to add new things to the game. I have also been working on some super secret new enemies that I think everyone will enjoy.

Thanks to an awesome fan (yay for open source) we will be integrating joystick support in the next release. It doesn't work perfectly, but I don't have a joystick/gamepad to test with. If you want to donate one let me know.

That is all for now. Sorry for the super long wait. This project didn't die, it just went to sleep. Time to code.


Sunday, August 12, 2007

A Quick Update

We haven't posted in awhile so I thought I would give anyone who cares a quick update. We are still working on EGv8, but we have not nailed down a date for v0.5. We are slowing down the development cycle for awhile due to busy project schedules at work.

A lot of new features have already been added to the svn repository. Feel free to download the latest source and test it out. We don't guarantee any stability on that code, so you may want to wait. We have to finish nailing down exactly which features will make it in v0.5. Once we have the road map in place I will post an update here.

In other EGv8 news, we may have a new artist. I know you love the artwork that we have, but there is definitely room for improvement. The new artist has already drawn up a few replacement frames and we love what we see. Hopefully she is motivated enough to continue. If not, I guess you are stuck with what we have.


Saturday, August 4, 2007

A preview of things to come...

I know many of you are wondering, 'How could this game possibly get any better?' and for awhile so were we. Well in EGv8 v0.5 you are going to have more to worry about than kids running onto the screen and chomping on your face. Kids will attack from above and below. Some of those little beasties might even throw things at you. And if you thought strong kids were tough, just wait until you meet little Fink, the character inspired by the v0.3 contest winner.

More details to come later!!

Also I would like to give a big shout out to all the sites linking to Evil Greg Vs. Eight Year Olds. The traffic you drive towards us inspires us to add on new features.

If you want something added to the game, please ask! We love attention so much that your idea might get put into the game just for asking. Please look at me!!!!!!

Wednesday, August 1, 2007

Mailing list and v0.4.1

We had a slight hiccup with v0.4. It completely bombed out with python version 2.4. That has been corrected in v0.4.1. Sorry to anyone that had a problem. Python 2.4 compatibility testing has been added to release procedures, so it won't happen again.

But even more exciting is our new mailing list. If you'd like to receive email updates when new versions of EGv8 are released, then this is what you're looking for. Head on over to our contact page for more information on subscribing.

Stay Hungry!

Monday, July 30, 2007

Version Zero Point Four

Another release date and another on time release of Evil Greg vs Eight Year Olds. Woot! Go Us!

EGv8 v0.4 has more new features and content packed into it than I can sink my teeth into in a single post. Luckily I already covered most of the ground in a previous post, so you know what is coming.

I am going to shut up now, let you download the game, and revel in its glory.

Please let us know what you do or don't like. As always we love feedback.

Contest Winner

The v0.3 Contest has come to a close and we can now announce the winner. A player named Justin from the US sent in the winning screen shot. We will post his screen shot on the main page later tonight. It appears he couldn't get past level 6. We know some of you out there did better than that, but you didn't send in your screen shots.

His prize for sending in the screen shot, in addition to the world wide fame of having his name mentioned and results posted on our main page, is that an 8 year old version of himself will be added into v0.5.

Stay tuned for our next contest!!!